求助大佬,用python的UnityPy提取资源

提取纹理的可以正常运行,后面提取skel和altas该怎么写

import UnityPy

env = UnityPy.load("assets_all.bundle")

for obj in env.objects:
    if obj.type.name == "Texture2D":
        print(f"找到纹理: {obj.peek_name()}")
        texture2d = obj.read().image
        output_path = f"./{obj.peek_name()}.png"
        texture2d.save(output_path, "PNG")
    if obj.type.name == "TextAsset" and obj.peek_name().split('.')[1] == 'skel':
        print(f"找到骨骼: {obj.peek_name()}")
        skel_data = obj.read()

自己看示例

搞好了,谢谢