提取纹理的可以正常运行,后面提取skel和altas该怎么写
import UnityPy
env = UnityPy.load("assets_all.bundle")
for obj in env.objects:
if obj.type.name == "Texture2D":
print(f"找到纹理: {obj.peek_name()}")
texture2d = obj.read().image
output_path = f"./{obj.peek_name()}.png"
texture2d.save(output_path, "PNG")
if obj.type.name == "TextAsset" and obj.peek_name().split('.')[1] == 'skel':
print(f"找到骨骼: {obj.peek_name()}")
skel_data = obj.read()