已打开 07:53AM - 22 Jun 25 UTC
已关闭 05:33AM - 05 Jul 25 UTC
Thank you for developing the Wizard2AssetsUnpacker tool. I am interested in usin…g it to unpack and decrypt asset bundles from Shadowverse: Worlds Beyond. However, I am unclear on how to obtain the required parameters for the Config.json file, as outlined in the README. Could you provide guidance or point to resources on how to acquire these values through alternative means?
## Specific Questions
I want to write the parameters for Config.json, but I don't know how to obtain these parameters now. Can you provide a page similar to a wiki that explains how I can obtain them through other means?
## Additional Context
I understand that these values are sensitive and should not be shared publicly, as noted in the README. I am looking for general methods or tools (e.g., network sniffing, reverse engineering, or inspecting game files) that could be used to obtain them.
If there are specific tools, libraries, or techniques (e.g., using a packet sniffer like Wireshark or analyzing game client requests), please provide an overview or references.
If some parameters are hardcoded or provided by the game’s server, could you clarify which ones and how to access them?
## Environment
Operating System: [Mac OS 15.5 (24F74)]
.NET Version: [.NET 9.0.203]
Wizard2AssetsUnpacker Version: [main]
Thank you for your time and assistance. I appreciate any insights or documentation you can share to help users configure the tool correctly.