【音乐】
(使用代码更加直观,虽然用的时候直接在工作室点几下就可以了,注意引用层级就可以了)
(代码仅供参考,不要直接复制到json,这里用的格式是sdk2规格……
◇通过单击开关单首音乐
“tap_“一个区域”: [
{
“sound”: “sound/Music001.mp3”,
“sound_channel”: 1,
“sound_loop”: true,
“text”: “Music:ON”,
“text_duration”: 1000,
“var_floats”: [
{
“name”: “seed”,
“type”: 1,
“code”: “equal 0”
},
{
“name”: “seed”,
“type”: 2,
“code”: “assign 1”
}
]
},
{
“text”: “Music:OFF”,
“command”: “stop_sound 1”,
“text_duration”: 1000,
“var_floats”: [
{
“name”: “seed”,
“type”: 1,
“code”: “equal 1”
},
{
“name”: “seed”,
“type”: 2,
“code”: “assign 0”
}
]
}
],
◇通过选项来开关多首音乐
“tap_一个区域”: [
{
“text”: “Music”,
“choices”: [
{
“text”: “Close”,
“next_mtn”: “Close”
},
{
“text”: “Music001”,
“next_mtn”: “Music001”
},
{
“text”: “Music002”,
“next_mtn”: “Music002”
},
{
“text”: “Music003”,
“next_mtn”: “Music003”
}
]
}
],
“Close”: [
{
“command”: “stop_sound 1”
}
],
“BGM001”: [
{
“sound”: “sound/Music001.mp3”,
“sound_channel”: 1,
“sound_loop”: true
}
],
“BGM002”: [
{
“sound”: “sound/Music002.mp3”,
“sound_channel”: 1,
“sound_loop”: true
}
],
“BGM003”: [
{
“sound”: “sound/Music003.mp3”,
“sound_channel”: 1,
“sound_loop”: true
}
],
◇小细节,人物语音的嘴型同步默认0音轨,设置背景音乐时最好将音乐设置为其他音轨